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	<id>http://www.tjudb.cn/dbgroup/index.php?action=history&amp;feed=atom&amp;title=Watch_New_Movie_5</id>
	<title>Watch New Movie 5 - Revision history</title>
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	<updated>2026-09-14T03:42:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://www.tjudb.cn/dbgroup/index.php?title=Watch_New_Movie_5&amp;diff=145113&amp;oldid=prev</id>
		<title>PaulaMcGoldrick at 06:07, 15 January 2021</title>
		<link rel="alternate" type="text/html" href="http://www.tjudb.cn/dbgroup/index.php?title=Watch_New_Movie_5&amp;diff=145113&amp;oldid=prev"/>
		<updated>2021-01-15T06:07:34Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 06:07, 15 January 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Streaming technologies have made listening to music or watching movies &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;via &lt;/del&gt;the internet as easy as turning on the radio or TV. Here &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is &lt;/del&gt;how the technology works.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The first music and movie files you may find &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on the web &lt;/del&gt;were just short clips because you had to download the whole file &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;prior to deciding to &lt;/del&gt;could play it. At the moment, in contrast, you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;may &lt;/del&gt;start playing the file as soon as the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;very &lt;/del&gt;first bytes begin to arrive... &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;due &lt;/del&gt;to streaming.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This immediacy is possible because streaming &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;doesn&lt;/del&gt;'t send files &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on the internet &lt;/del&gt;the same &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;since many &lt;/del&gt;other files are sent. It uses &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a different &lt;/del&gt;protocol.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A protocol is a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;group &lt;/del&gt;of rules defining how two computers connect with each other and how they send each other data.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Most data &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which &lt;/del&gt;is sent &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;throughout &lt;/del&gt;the internet is first broken up into packets (small blocks of data). The packets are sent separately and are the rejoined at their destination &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to ensure &lt;/del&gt;that the receiver gets the entire file.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The sending of most data &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;online &lt;/del&gt;is governed by a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;group &lt;/del&gt;of rules called the Transmission Control Protocol (TCP). Streaming however uses the User Database Protocol (UDP).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Both of these protocols are quite different. The crucial difference is in how they &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;look &lt;/del&gt;for errors.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If one packet gets damaged when downloading has been controlled by TCP, downloading will be suspended while that packet is resent. That way, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in the event &lt;/del&gt;the download has been completed, you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;may &lt;/del&gt;be sure that you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;have &lt;/del&gt;the entire data file.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;When &lt;/del&gt;you are streaming files, however, UDP allows packets to get lost now and then without interrupting the downloading. This really is fine because, when an occasional packet is lost, you are unlikely to notice any interruption to the music or movie. But if everything froze very briefly while a lost packet was being resent, you probably would notice the interruption.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With streaming technology, you don't have to wait for files to be downloaded entirely before you can begin listening to audio or watching a video. You &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can &lt;/del&gt;listen to a concert on the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;other &lt;/del&gt;side of the world in real time, make a video call or watch a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;movie &lt;/del&gt;much like on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;television&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Streaming video works in a similar way to streaming audio, except that the video &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;has to &lt;/del&gt;be split into its separate audio and video components when it is within the buffer &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;within &lt;/del&gt;the RAM.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The server that holds the video for streaming &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will &lt;/del&gt;have a video capture expansion card that can capture either a live feed from a video camera or a pre-recorded video. The capture board turns the analogue signals it receives into digital data and compresses it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;At the same time, it employs a trick to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;avoid &lt;/del&gt;having to capture more data than it needs &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in order &lt;/del&gt;to make transmission easier.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;When &lt;/del&gt;the camera used to record the video is stationary, ie, it is not panning, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;total &lt;/del&gt;amount of data created &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;may &lt;/del&gt;be reduced. This &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;may &lt;/del&gt;be done because all moving images are made up of a series of frames (still images) that change in rapid succession to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;provide &lt;/del&gt;the illusion of continuous movement. The rate is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;often &lt;/del&gt;30 frames a second which gives the video a smooth look.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The compression system &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lessens &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;range &lt;/del&gt;of frames needed by comparing adjacent frames and only taking account of pixels that change from one frame to another. It does this by establishing what the background looks like.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As long as the camera remains &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;however&lt;/del&gt;, only the changes in the frame, for example the movement of the actors, have to be transmitted. The background only must be transmitted again &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in the event &lt;/del&gt;the camera starts to pan and the background changes.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Video streaming &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will &lt;/del&gt;also skip frames when your Internet link is slow, which may make the video jerky. Thus the faster your connection, the smoother the video will be.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When your computer receives the video signals, it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will &lt;/del&gt;decompress them and load them in to a small buffer &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[http://www.redesfuerzoslocal.edu.mx/community/profile/russllbannon Redesfuerzoslocal Edu wrote &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a blog post] &lt;/del&gt;RAM as it does for audio.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;At this point the signals are split into separate video and audio components which are sent to the video card and sound card respectively, whence they can be output to your monitor and speakers so you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;may &lt;/del&gt;watch the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;film &lt;/del&gt;and hear the sound-track.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Streaming technologies have made listening to music or watching movies &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on &lt;/ins&gt;the internet as easy as turning on the radio or TV. Here&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'s &lt;/ins&gt;how the technology works.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The first music and movie files you may find &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;online &lt;/ins&gt;were just short clips because you had to download the whole file &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;before you &lt;/ins&gt;could play it. At the moment, in contrast, you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can &lt;/ins&gt;start playing the file as soon as the first bytes begin to arrive... &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;thanks &lt;/ins&gt;to streaming.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This immediacy is possible because streaming &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;won&lt;/ins&gt;'t send files &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;online &lt;/ins&gt;the same &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;way as most &lt;/ins&gt;other files are sent. It uses &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;another &lt;/ins&gt;protocol.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A protocol is a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;set &lt;/ins&gt;of rules defining how two computers connect with each other and how they send each other data.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Most data &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that &lt;/ins&gt;is sent &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;over &lt;/ins&gt;the internet is first broken up into packets (small blocks of data). The packets are sent separately and are the rejoined at their destination &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;so &lt;/ins&gt;that the receiver gets the entire file.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The sending of most data &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on [https://www.stylesforum.com/forums/users/arthrhopknson simply click the up coming internet site] internet &lt;/ins&gt;is governed by a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;set &lt;/ins&gt;of rules called the Transmission Control Protocol (TCP). Streaming however uses the User Database Protocol (UDP).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Both of these protocols are quite different. The crucial difference is in how they &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;check &lt;/ins&gt;for errors.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If one packet gets damaged when downloading has been controlled by TCP, downloading will be suspended while that packet is resent. That way, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;once &lt;/ins&gt;the download has been completed, you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can &lt;/ins&gt;be sure that you&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'ve got &lt;/ins&gt;the entire data file.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Whenever &lt;/ins&gt;you are streaming files, however, UDP allows packets to get lost now and then without interrupting the downloading. This really is fine because, when an occasional packet is lost, you are unlikely to notice any interruption to the music or movie. But if everything froze very briefly while a lost packet was being resent, you probably would notice the interruption.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With streaming technology, you don't have to wait for files to be downloaded entirely before you can begin listening to audio or watching a video. You &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;may &lt;/ins&gt;listen to a concert on the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;additional &lt;/ins&gt;side of the world in real time, make a video call or watch a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;film &lt;/ins&gt;much like on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tv&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Streaming video works in a similar way to streaming audio, except that the video &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;must &lt;/ins&gt;be split into its separate audio and video components when it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;really &lt;/ins&gt;is within the buffer &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in &lt;/ins&gt;the RAM.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The server that holds the video for streaming &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;shall &lt;/ins&gt;have a video capture expansion card that can capture either a live feed from a video camera or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;perhaps &lt;/ins&gt;a pre-recorded video. The capture board turns the analogue signals it receives into digital data and compresses it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;At the same time, it employs a trick to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;prevent &lt;/ins&gt;having to capture more data than it needs &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as a way &lt;/ins&gt;to make transmission easier.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In the event &lt;/ins&gt;the camera used to record the video is stationary, ie, it is not panning, the amount of data created &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can &lt;/ins&gt;be reduced. This &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;will likely &lt;/ins&gt;be done because all moving images are made up of a series of frames (still images) that change in rapid succession to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;offer &lt;/ins&gt;the illusion of continuous movement. The rate is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;frequently &lt;/ins&gt;30 frames a second which gives the video a smooth look.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The compression system &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reduces &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;number &lt;/ins&gt;of frames needed by comparing adjacent frames and only taking account of pixels that change from one frame to another. It does this by establishing &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;exactly &lt;/ins&gt;what the background looks like.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As long as the camera remains &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but&lt;/ins&gt;, only the changes in the frame, for example the movement of the actors, have to be transmitted. The background only must be transmitted again &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;after &lt;/ins&gt;the camera starts to pan and the background changes.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Video streaming &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;may &lt;/ins&gt;also skip frames when your Internet link is slow, which may make the video jerky. Thus the faster your connection, the smoother the video will be.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When your computer receives the video signals, it&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'s going to &lt;/ins&gt;decompress them and load them in to a small buffer in RAM as it does for audio.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;At this point the signals are split into separate video and audio components which are sent to the video card and sound card respectively, whence they can be output to your monitor and speakers so you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can &lt;/ins&gt;watch the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;movie &lt;/ins&gt;and hear the sound-track.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>PaulaMcGoldrick</name></author>
		
	</entry>
	<entry>
		<id>http://www.tjudb.cn/dbgroup/index.php?title=Watch_New_Movie_5&amp;diff=112943&amp;oldid=prev</id>
		<title>DamionCarlton8: Created page with &quot;Streaming technologies have made listening to music or watching movies via the internet as easy as turning on the radio or TV. Here is how the technology works.&lt;br&gt;&lt;br&gt;The fir...&quot;</title>
		<link rel="alternate" type="text/html" href="http://www.tjudb.cn/dbgroup/index.php?title=Watch_New_Movie_5&amp;diff=112943&amp;oldid=prev"/>
		<updated>2021-01-13T04:02:46Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Streaming technologies have made listening to music or watching movies via the internet as easy as turning on the radio or TV. Here is how the technology works.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The fir...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Streaming technologies have made listening to music or watching movies via the internet as easy as turning on the radio or TV. Here is how the technology works.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The first music and movie files you may find on the web were just short clips because you had to download the whole file prior to deciding to could play it. At the moment, in contrast, you may start playing the file as soon as the very first bytes begin to arrive... due to streaming.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This immediacy is possible because streaming doesn't send files on the internet the same since many other files are sent. It uses a different protocol.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A protocol is a group of rules defining how two computers connect with each other and how they send each other data.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Most data which is sent throughout the internet is first broken up into packets (small blocks of data). The packets are sent separately and are the rejoined at their destination to ensure that the receiver gets the entire file.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The sending of most data online is governed by a group of rules called the Transmission Control Protocol (TCP). Streaming however uses the User Database Protocol (UDP).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Both of these protocols are quite different. The crucial difference is in how they look for errors.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If one packet gets damaged when downloading has been controlled by TCP, downloading will be suspended while that packet is resent. That way, in the event the download has been completed, you may be sure that you have the entire data file.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When you are streaming files, however, UDP allows packets to get lost now and then without interrupting the downloading. This really is fine because, when an occasional packet is lost, you are unlikely to notice any interruption to the music or movie. But if everything froze very briefly while a lost packet was being resent, you probably would notice the interruption.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With streaming technology, you don't have to wait for files to be downloaded entirely before you can begin listening to audio or watching a video. You can listen to a concert on the other side of the world in real time, make a video call or watch a movie much like on television.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Streaming video works in a similar way to streaming audio, except that the video has to be split into its separate audio and video components when it is within the buffer within the RAM.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The server that holds the video for streaming will have a video capture expansion card that can capture either a live feed from a video camera or a pre-recorded video. The capture board turns the analogue signals it receives into digital data and compresses it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;At the same time, it employs a trick to avoid having to capture more data than it needs in order to make transmission easier.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the camera used to record the video is stationary, ie, it is not panning, the total amount of data created may be reduced. This may be done because all moving images are made up of a series of frames (still images) that change in rapid succession to provide the illusion of continuous movement. The rate is often 30 frames a second which gives the video a smooth look.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The compression system lessens the range of frames needed by comparing adjacent frames and only taking account of pixels that change from one frame to another. It does this by establishing what the background looks like.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As long as the camera remains however, only the changes in the frame, for example the movement of the actors, have to be transmitted. The background only must be transmitted again in the event the camera starts to pan and the background changes.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Video streaming will also skip frames when your Internet link is slow, which may make the video jerky. Thus the faster your connection, the smoother the video will be.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When your computer receives the video signals, it will decompress them and load them in to a small buffer [http://www.redesfuerzoslocal.edu.mx/community/profile/russllbannon Redesfuerzoslocal Edu wrote in a blog post] RAM as it does for audio.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;At this point the signals are split into separate video and audio components which are sent to the video card and sound card respectively, whence they can be output to your monitor and speakers so you may watch the film and hear the sound-track.&lt;/div&gt;</summary>
		<author><name>DamionCarlton8</name></author>
		
	</entry>
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